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This...is the Discworld. It floats through space on the back of four elephants, who are standing on the back of Great A'Tuin, the World Turtle. Much that is weird could happen on a place like this, out here in the depths of space where reality is thin and magic all around. Much that is weird has happened already. Zoom in closer, through the cloud level, and behold Ankh-Morpork, the greatest City of the Discworld, filled with peoples of all races. Ruled by the Patrician?, controlled in part by the Guilds, the Night Watch struggle to keep order and law when the sun has gone down. Recent events, however, have placed them on a stronger footing. A Dragon, huge and powerful, held the city under it's terrified thrall until banished. The Night Watch were largely agreed by those in the know to have had something to do with it, and as such they have been 'rewarded' with new premises and expanded membership. For the first time, even some dwarfs and trolls are talking about signing up. It's A Man's Life In The Watch, You Know. This is where the game starts. New recruits, having just had their training and received their Official Watch Equipment, stand ready to go Out On Patrol. They shall face terrible dangers (for example, Sam Vimes? in a bad mood). They shall meet and converse with mighty heroes (Carrot Ironfoundersson?, who is someone you all know...) and they shall, if they're lucky, manage to solve a crime or two. Character Creation Help
Other general information and Disworld whatnots will go under this. Remember - this is very much a work in progress at the moment (more like a Work-Not-Really-Started-Yet) and as such you may find that lots of these links don't go anywhere very useful. It'll get better. |
