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Sorcerer.Humanity HistoryHide minor edits - Show changes to markup June 04, 2004, at 12:34 PM
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They can. However, the severity of an action does not apply as a penalty for a Humanity check -- depending on the game's definition of Humanity, being rude to someone might incur a check... so might killing, raping, and butchering them (in that or any other order), and each check requires the same type of roll. ] to:
They can. However, the severity of an action does not apply as a penalty for a Humanity check -- depending on the game's definition of Humanity, being rude to someone might incur a check... so might killing, raping, and butchering them (in that or any other order), and each check requires the same type of roll. http://www.indie-rpgs.com/viewtopic.php?t=2810%% June 04, 2004, at 12:34 PM
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Yes, but it wouldn't be based on a rollover from victories on the previous ritual rolls; it would have to be based on some other action relevant to Humanity in a positive way that was also relevant to the ritual. ] to:
Yes, but it wouldn't be based on a rollover from victories on the previous ritual rolls; it would have to be based on some other action relevant to Humanity in a positive way that was also relevant to the ritual. http://www.indie-rpgs.com/viewtopic.php?t=2810%% May 18, 2004, at 11:13 PM
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Changed line 15 from:
They can. However, the severity of an action does not apply as a penalty for a Humanity check -- depending on the game's definition of Humanity, being rude to someone might incur a check... so might killing, raping, and butchering them (in that or any other order), and each check requires the same type of roll. to:
They can. However, the severity of an action does not apply as a penalty for a Humanity check -- depending on the game's definition of Humanity, being rude to someone might incur a check... so might killing, raping, and butchering them (in that or any other order), and each check requires the same type of roll. ] Changed line 21 from:
Yes, but it wouldn't be based on a rollover from victories on the previous ritual rolls; it would have to be based on some other action relevant to Humanity in a positive way that was also relevant to the ritual. to:
Yes, but it wouldn't be based on a rollover from victories on the previous ritual rolls; it would have to be based on some other action relevant to Humanity in a positive way that was also relevant to the ritual. ] Changed line 27 from:
When you perform the action that merits Humanity gain. Actions to enable you to take actions that merit Humanity gain do not count. to:
When you perform the action that merits Humanity gain. Actions to enable you to take actions that merit Humanity gain do not count. May 16, 2004, at 11:41 AM
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When you perform the action that merits Humanity gain. Actions to enable you to take actions that merit Humanity gain do not count. to:
When you perform the action that merits Humanity gain. Actions to enable you to take actions that merit Humanity gain do not count. May 16, 2004, at 11:40 AM
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When you perform the action that merits Humanity gain. Actions to enable you to take actions that merit Humanity gain do not count. to:
When you perform the action that merits Humanity gain. Actions to enable you to take actions that merit Humanity gain do not count. May 16, 2004, at 03:09 AM
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Yes, but it wouldn't be based on a rollover from victories on the previous ritual rolls; it would have to be based on some other action relevant to Humanity in a positive way that was also relevant to the ritual. to:
Yes, but it wouldn't be based on a rollover from victories on the previous ritual rolls; it would have to be based on some other action relevant to Humanity in a positive way that was also relevant to the ritual. When do you get a Humanity Gain roll? When you perform the action that merits Humanity gain. Actions to enable you to take actions that merit Humanity gain do not count. May 14, 2004, at 06:27 PM
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Only check for Humanity gain from Banish if to:
Only check for Humanity gain from Banish if Do Humanity Check/Gain rolls get the usual role-playing/story/tactic bonuses and if so how? They can. However, the severity of an action does not apply as a penalty for a Humanity check -- depending on the game's definition of Humanity, being rude to someone might incur a check... so might killing, raping, and butchering them (in that or any other order), and each check requires the same type of roll. Is there any way to earn bonus dice on the Humanity Check portion of the rituals? Yes, but it wouldn't be based on a rollover from victories on the previous ritual rolls; it would have to be based on some other action relevant to Humanity in a positive way that was also relevant to the ritual. May 12, 2004, at 01:54 PM
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Only check for Banish Humanity gain if Humanity < Power. to:
Only check for Humanity gain from Banish if May 12, 2004, at 01:53 PM
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Only check for Banish Humanity gain if Humanity < Power. May 12, 2004, at 01:53 PM
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May 12, 2004, at 01:51 PM
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May 12, 2004, at 01:50 PM
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May 12, 2004, at 01:49 PM
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Contact: Humanity vs. Power (loss) Summon: Humanity vs. Itself (loss) Bind: Humanity vs. Power(?) (loss) Contain/Punish: None Banish: Humanity vs. Power (gain) to:
May 12, 2004, at 01:49 PM
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Describe {{Humanity}} here. to:
Humanity is frequently at risk when performing Rites: Contact: Humanity vs. Power (loss) Summon: Humanity vs. Itself (loss) Bind: Humanity vs. Power(?) (loss) Contain/Punish: None Banish: Humanity vs. Power (gain) |
