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Originally a term from rgfa, defined as the set of conventions the players and GM agree on: including rule system, but also issues like "The GM will fudge things so P Cs won't die pointless deaths", or "Pulp genre conventions take precedence over common sense", or even "Don't let the cat in while we play: she bites legs." A similar concept arose in GNS theory, termed Social Contract.

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Page last modified on August 02, 2005, at 01:25 PM by John Kim

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