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Within GNS theory, changing from one Creative Agenda to another through the course of play. This is distinct from Drift in that it is in principle supported by the rules rather than requiring changing them. The game Scattershot was designed with Transition in mind. The term was coined by Scattershot author Fang Langford.

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Page last modified on August 02, 2005, at 01:25 PM by John Kim

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