"Awesome, I failed."

Random Heroquest thought, prepping for the Firefly game tonight: Failure means conflict.
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Random Heroquest thought, prepping for the Firefly game tonight: Failure means conflict.
Comments
That is so freaking key to the mindset in an HQ game. We've all grown up on D&D/D20 "failure means you're lying on the floor bleeding out; do you have another character sheet ready?" Fear of failure means fear of action means fear of creativity. One doesn't *do* something because the risk (death, and a simple, unheroic death at that) is so high.
Must. Keep. This. In. Mind.
Or, to put it another way: "Failure *is* an option ... because it's not really failure, just *redirection*."
Posted by: *** Dave | June 9, 2006 12:12 PM
Pfft. Failure is just an excuse to try to talk Doyce into something *really* odd.
Posted by: dust | June 9, 2006 2:04 PM